A MessageListener object is used to receive asynchronously delivered messages.

Each session must insure that it passes messages serially to the listener. This means that a listener assigned to one or more consumers of the same session can assume that the onMessage method is not called with the next message until the session has completed the last call.

Namespace:  Kaazing.JMS
Assembly:  Kaazing.JMS (in Kaazing.JMS.dll)

Syntax

Visual Basic
Public Interface IMessageListener
C#
public interface IMessageListener
Visual C++
public interface class IMessageListener

See Also